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Sabtu, 01 November 2008

Object Technology a managers guide

Object Technology: A Manager’s GuideThe first edition set a standard of excellence that has eluded all followers, and I have recommended it to my clients for years. The new edition is a gift to the field and should be required reading for all managers. — Adrian J. Bowles, Ph.D., Vice President, Giga Information Group. One of the most readable introductions you will find. The new edition offers vital insights into the effective use of objects in business. — Chris Stone, President , Object Management Group. The first edition of Object Technology: A Manager's Guide is widely viewed as the classic introduction to this powerful computing concept. Object technology offers increased agility, significant time-to-market reduction, and the opportunity to exploit the potential of the World Wide Web by deploying globally distributed business systems. At a time when many of the world's largest companies are making the transition to object technology, David Taylor has updated his book to address the important issues facing the growth of object technology and to provide a glimpse into the future of this evolving paradigm. In updating this seminal work, David Taylor has retained the signature conciseness and clarity of discussion that made the first edition a best-seller. Object Technology: A Manager's Guide, Second Edition, covers the key terms, emerging concepts, and useful applications of objects. Managers, salespeople, engineers, software developers — anyone interested in understanding or implementing object technology — will find this a lucid introduction to the topic. Highlights of this new edition include: an explanation of how to use objects to create evolutionary software that rapidly adapts to changing business conditions, eliminating the need for most new application development; an introduction to Java, and an explanation of how its use of message interfaces enables a new generation of portable, mix-and-match, Internet-enabled business objects; an update on the state of object databases and extended relational databases, with guidelines for combining the two for optimal information storage; and an introduction to the new generation of object engines and how they combine storage and execution capabilities for maximum software integration.

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Wireless Networks Hacks & Mods

Welcome to Wireless Network Hacks & Mods For Dummies. This book was written to help you get the most out of your wireless network. Whether you’ve got one access point that you’d like to do more with, or a whole house full of wireless gear, you can do a lot to boost your performance and extend the core wireless functionality. Whatever your situation, we’re here to help you supercharge your wireless network.

Wireless Network Hacks & Mods For Dummies is not an electronics mod or software hacker’s guide to wireless gear. As intricate as these devices have gotten these days, if you think you know how to retool a motherboard for performance, you don’t need us to tell you what to do. Second, more and more off-the-shelf software can now help you accomplish what used to require backdoor hacking.

Our focus is on helping you use the current equipment on the market, with the current software tools and design techniques, to put together the most comprehensive and high-performance home wireless network you can possi­bly get. You’re not going to pry open your wireless access point and start sol­dering high-performance chips onto its motherboard (at least not under our guidance).

Wireless Network Hacks & Mods For Dummies picks up where our more beginner-level book, Wireless Home Networking For Dummies, published by Wiley, left off. If you have not installed a network yet, you might consider buying both books so that you can cover the more basic installation issues at the same time you read about how to broaden and optimize that network’s performance after it is installed.

About This Book
If you’ve installed some level of wireless capability in your home and want to take it to the next level, or are thinking of purchasing a wireless computer network and want a high-powered setup from the get-go, this is the book for you. Here’s the bottom line: If you want to (or have) cut the cord, we want to help you improve your network.

If you have a wireless network, you have probably realized that performance can vary wildly around your home. What’s more, you might be trying to add additional gear onto your network, only to find it does not seem to solve the problems you set out to fix. You’re not alone — many of those who have mas­tered the first stage of getting a wireless network up and running have won­dered how they can simply get more out of it. Towards that end, this book helps you get the most out of your network over the long term.

With this book in hand, you’ll have all the information that you need to know about the following topics:

*.Planning a wireless network that can cover your whole home, including in your car and outside the walls of the house

*. Evaluating and selecting advanced wireless networking equipment for installation in your home

*.Installing and configuring multiple wireless networking devices that work together seamlessly

*. Understanding the issues surrounding boosting your wireless signals to increase the range and throughput of your network

*. Securing your wireless network from nosy neighbors and hackers

*.Playing computer games over a high-performance wireless network and across the Internet

*.Connecting your audio-visual gear to your wireless network and sharing MP3, video files, DVDs, and more around the whole house

*.Talking with people worldwide, for free, over your wireless network

*.Protecting your home with wireless surveillance

*.Using your wireless gear on the road

*.Setting up your own hot spot to share wireless access with others

*. Outfitting your car with a wireless network

*. Discovering devices that you’ll be able to connect to your wireless home network in the future

System Requirements
There are no minimum requirements from a wireless equipment or computer perspective for this book. Just about any computer will work over a wireless connection, as long as it has some sort of networking capability (which covers most of the computers still working today).

If your home network is anything like ours, you want to end up with a wire­less network that connects old and new computers and devices, newer and older operating systems, Windows and Mac-affiliated devices, and a whole lot more. Wireless Network Hacks & Mods For Dummies will help you get there.

That having been said, the newest versions of Windows and Mac OS do the best job of helping you quickly and painlessly optimize your wireless net­work. Much of the sophistication in wireless networking has occurred rela­tively recently. Most of the advanced wireless gear and software, as well as most of the newer wireless audio/visual, gaming, and similar gear, have been designed around the latest operating systems and hardware interface capa­bilities. So if your computer does not have USB ports, Windows Wireless Networking, or other similarly “modern” computer conveniences, you’re likely to be at a huge disadvantage in trying to adopt at least some of the ideas and recommendations in this book.

As a result, we mostly cover optimizing wireless networks that connect PCs running the Windows operating system (Windows 95 or later) or the Mac OS (Mac OS 9 or later) — with a particular focus on Windows XP and Mac OS X. Although wireless networking is also popular among Linux users, Linux-specific instructions are not provided in this book.
How This Book Is Organized

This book is organized into several chapters that are grouped into five parts. The chapters are presented in a logical order — flowing from an intense tuto­rial on wireless technologies, to installing, optimizing, and using your wire­less home network — but feel free to use the book as a reference and read the chapters in any order that you want.

Part I: Making Your World Wireless

The first part of the book is an in-depth primer on networking and on wireless networking. If you are not overly familiar with the concepts of networking a computer, this part of the book provides a quick foundation on wireless gear, standards, and concepts, so that you can appreciate the advice provided in the rest of the book. Chapter 1 presents a total view of all the devices we intend to help you wirelessly network; Chapter 2 discusses the state of standards and important technology trends that affect the operation, optimization, and future-proofing of your network; Chapter 3 provides an overview of the key elements of a home wireless network; and Chapter 4 introduces you to the key broad­band Internet access technologies that your wireless home network uses to connect outside your home and gives you the information you need to connect the two networks (wireless and Internet access) together.

Part II: Boosting Performance on Your Wireless Network

The second part of the book helps you plan your extended and expanded wire­less home network. It helps you understand how to create a whole home wireless footprint; how to link your wireless network with other wired tech­nologies in your home; how to track and maintain the operation of your entire home network; how to optimize your network’s overall performance; and how to secure your wireless network. This is the part to turn to if you want to learn how to measure the performance of your wireless network and what to do to improve that performance.

Part III: Wireless on the Go

Part III discusses how to use your wireless network on the road. It helps you understand how you can access the Internet from remote wireless access sites called hot spots in coffee shops, hotels, airports, and other public loca­tions. We tell you how to keep your communications safe from eavesdroppers while on the road, and even how to put wireless connectivity in your car. The last chapter in this part covers how to set up your own wireless hot spot, so you can help others communicate wirelessly on the road too.

Part IV: Cool Wireless Toys

After you get your wireless home network running in perfect shape, now comes the fun. Part IV of the book presents many cool things that you can do over a wireless network, including playing multi-user computer games, connecting your audio-visual equipment, viewing rooms via wireless surveillance (even over the Internet!), and talking over your wireless network to anyone in the world. What’s the fun of a high-powered wireless network without cool toys?

Part V: The Part of Tens

Part V provides a couple of top-ten lists that we think you’ll find interesting — ten great online sources for specific areas of high-performance networking and the ten most frequently-asked security questions about Wi-Fi security (a topic that puzzles even the most experienced users sometimes)


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Hack School For Beginners [RS]

Hell School Hacker Desciption:
As a student, you feel the need to create havoc for those around you. Crack into the school network, and make it worth your while. Hack other students at 'Hell School', or go on a hacking rampage around the internet! Find bank account information, steal money, and build up your collection of hacking tools.

Publisher: Dark Night Market
License: Shareware
Price: USD $14.95
Filesize: 17.9 MB
Date Added: 07/11/2007

Platform: Windows 95, Windows 98, Windows Me, Windows NT, Windows 2000, Windows XP, Windows 2003
Term: Hacking - Hackers - Hell School Hacker - Dark - Night - Market-Aim Hell - Hell - Go To Hell - From Hell - Machine Hell - Hell Fire - Hell The Card Game - Three Dog Night - Night Clubs - Night Vision


Password: kurdsportal.com<

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Hacking Windows XP - Increase PC Performance

Product Description
Vista is the most radical revamping of Windows since 1995. However, along with all the fantastic improvements, there are a couple of things that likely drive you up the wall. Don’t worry, though—just join forces with author Steve Sinchak and you’ll end up feeling as though Microsoft designed Vista just for you! He shows you how to tweak logon screen settings, build custom Sidebar gadgets, personalize Aero Glass with themes and visual styles, turn your PC into an HDTV media center, fine-tune your firewall, and more.

From the Back Cover
"Why didn't they ask me before they did that?"

Vista is the most radical revamping of Windows since 1995. But along with all the fantastic improvements, there are a couple of things that drive you up the wall. Maybe you're not seeing the performance you expect. Security is better, but boy, is it annoying. And what's with that interface thing that's just in the way? Well, you can fix all that. When you and Steve Sinchak are finished, you'll think Microsoft designed Vista just for you.

How to improve the view
A few of the things you'll learn to do
1. Tweak logon screen settings
2.Build custom Sidebar gadgets
3.Personalize Aero Glass with themes and visual styles
4.Customize Internet Explorer® 7
5.Configure BIOS for maximum boot speed
6.Crank up Windows® Explorer
7.Turn your PC into an HDTV Media Center
8.Fine-tune your firewall

About the Author
Steve Sinchak, in addition to being a Microsoft MVP, is an entrepreneur who runs a Web development firm, Advanced PC Media LLC. He has worked with computers for 15 years and writes for several geek-oriented Web sites, including TweakVista.com. Steve is a systems engineer for a Global 100 company and the author of several books, including Hacking Windows XP, also published by Wiley.


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34 Special Flash CS3 Components Book

Adobe Flash CS3 Professional Classroom in a Book
352 pages | Adobe Press; 1 edition (April 27, 2007) | English | 0321499824 | 39 MB

This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with Flash CS3. Using step-by-step instructions with projects that build on the knowledge learned in each lesson, readers will learn the key elements of the Flash interface, including panels, timelines, and frames.
From there, readers will learn how to work with vector and bitmap graphics; create and edit symbols; modify text and add interactivity with ActionScript 3.0; and incorporate animation, music, and sound to their projects. They'll also learn how to prepare and export their finished projects for Web and broadcast. Of course, readers will also learn how to take advantage of the new features of Flash CS3--the streamlined user interface, native support for Photoshop and Illustrator files, revamped drawing tools, new video encoding features, code editing enhancements, and much more. The companion CD provides users with all the sample files they need to complete all of the projects.

Flash components are pieces of advanced flash work,
also called flash extensions, that extends Flash functionality
to enable fast integration, skinning and deployment for beginner
to advanced level users. Most of all our flash components are made
especially for Flash 8 and Flash CS3, some of them work only
for AS2.0 flash projects, others only for AS3.0.

However, the V3 flash components are available both AS2.0
and AS3.0 in the same bundle, so you can use them for each
type of projects. The V3 flash components AS2.0 were
released in June.15.2007 and the prospect time for AS3.0
versions is the end of Q3.2007.


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Jumat, 31 Oktober 2008

Barack Obama a biography

Barack Obama splashed onto the political scene with an inspirational, rousing speech at the Democratic National Convention in July 2004. From that night on, Obamamania was very real. He is bold and audacious; his rhetoric fiery, convincing and very compelling. He encourages cross-over appeal, discourse, affiliation, and has drawn many Americans, including today’s youth, into politics. This is the story of a man of mixed race heritage who inspires, listens, compromises, and is often bipartisan. With a charismatic smile and a cadre of “change we can believe in,” many believe that he embodies the American dream. Thousands have turned out to hear the dynamic senator from Illinois speak as he campaigns to become the next President of the United States. Barack Obama says that his story could
only take place in America, and this revealing biography traces the events of his remarkable life thus far. From his upbringing in humble circumstances in Hawaii and Indonesia to becoming the fifth African American senator in U.S. history, and later, a presidential candidate, this well-researched volume highlights the hardships and successes, the people who most influenced his career, his personal life, and his meteoric rise to pop icon status. Rounded out with photos, a timeline, a bibliography, and an index, this volume is a must-read for high school and undergraduate students of current events and political science.

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Kamis, 30 Oktober 2008

Head first object oriented analysis and design

Tired of reading Object Oriented Analysis and Design books that only makes sense after you’re an expert? You’ve heard OOA&D can help you write great software every time-software that makes your boss happy, yourcustomers satisfied and gives you more time to do what makes you happy.

Head First Object-Oriented Analysis & design shows you how to analyze,
design, and write serious object-oriented software: software that’s easy to reuse, maintain, and extend; software that doesn’t hurt your head; software that lets you add new features without breaking the old ones.

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Rabu, 29 Oktober 2008

The Internet Gigabook For Dummies

Get connected, get clicking, and get what you need from the Internet, whether that’s answers from Google, bargains from E-bay, music from iTunes, or merchandise from the thousands of shopping sites. The Internet Gigabook For Dummies has almost 900 pages jam-packed with information, how-tos, tips, techniques, advice, and short-cuts to help you use the Internet for all it’s worth! Whether you’re an experienced Web surfer or just daring to get your feet wet for the first time, you’ll discover how to get the most from the Internet and its most popular sites with information.

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Senin, 27 Oktober 2008

Make Her Chase You

74 pages | PDF | 1.00 Mb
Are you sick of spending tons of time and money only to have bad - or no - dates? Well, today's your lucky day because you're going to...
Learn The Secret to Making Beautiful Women Chase You Relentlessly



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PC Repair and Maintenance: A Practical Guide Book Free Download

PC Repair and Maintenance: A Practical Guide

Charles River Media | 2004 | 346 pages | CHM | 16.7 MB
Intended for the home user, this guide shows how to fix some problems commonly encountered on computers running Windows 98, Me, 2000, and XP, and install a new motherboard, power supply, random access memory, hard drive, and much more.

PC Repair and Maintenance: A Practical Guide is a reader-friendly guide to repairing computers (running either ******oft Windows 95, 98, Me, 2000, or XP) through easy-to-understand language, detailed diagrams, and video tutorials. The book emphasizes that a deep understanding of “how a computer works” is not necessary to diagnose and repair problems; it concentrates on practical, “hands-on” solutions that can be implemented right away. Focusing mainly on installing and troubleshooting hardware, the book also provides solutions to common operating system-related problems. In addition, thorough explanations for selecting replacement and expansion components without paying top dollar are provided—helping users get the most out of their newly repaired PC. Regardless of your level of experience, this is the perfect resource for anyone who wants to repair a computer or is considering a career in the computer repair business.

• Provides practical guidelines, not theory, for repairing a PC
• Details are explained in easy to understand, accessible terms, with numerous photographs and diagrams illustrating techniques and tasks
• Covers computers running ******oft Windows 9x, Me, 2000, and XP
• Explains how to get quality replacement and expansion components inexpensively
• For PC repair instructors; individuals who want to repair their own computers or operate computer repair businesses; A+ certified technicians looking for practical experience



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Adobe Photoshop CS3 Classroom in a Book

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Adobe Photoshop CS3 Classroom in a Book

INFO : http://proquest.safaribooksonline.com/9780321492029

This thorough, self-paced guide to Adobe Photoshop CS3–written by the experts at Adobe Systems’ is ideal for beginning users who want to learn key Photoshop concepts and techniques, while readers who already have some experience with Photoshop can use this book to learn Photoshop CS3’s more advanced features and newest tools.

Using clear, step-by-step, project-based lessons, each chapter walks readers through the creation of a specific project, with each chapter building on the reader’s growing knowledge of the program, while review questions at the end of each chapter reinforce the skills learned in each lesson.

Photoshop CS3, long the industry standard for digital imaging software, offers plenty of new features and enhancements for creative professionals and digital photographers alike. Users can enjoy unrivaled editing with non-destructive Smart Filters, improved curves, and adjustable cloning and healing with Preview Overlay. Increase productivity with Photoshop CS3’s streamlined interface and new Photoshop Lightroom ” integration.

Anyone who wants to create a composite will benefit from the revamped Photomerge® tool, which lets you apply automatic layer alignment and blending to your images, while the new Quick Selection tool lets you select pixels not just by color, but by texture and shape as well. And digital photographers will be pleased to know that they can now process multiple Camera Raw images in a fraction of the time it used to take.

Adobe® Photoshop® CS3 Classroom in a Book®
by Adobe Creative Team
Pub Date: April 16, 2007
Print ISBN-10: 0-321-49202-1
Print ISBN-13: 978-0-321-49202-9
Pages: 496


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Assassins Creed Prima Official Game Guide


Assassins Creed Prima Official Game Guide

INFO : Contents
Introduction to the Creed

Abstergo Laboratory Introductory Data

Training and Maneuvers

informative How to Utilize this Guide
Basic Training Data Menu Systems
Animus Training Data Main Maneuvers
Animus Training Data Above-Ground Maneuvers
Defensive Training Data Social Stealth
Action Training Data Combat
Stealth Training Data Escaping and Blending
Interactive Training Data Specialized Citizens
Equine Training Data Horseback Riding
DNA Strand Training Data Investigations
Assassin Training Data Enemy Negotiation
Assassin Training Data Ranking
Additional Memories Training Data Collecting
Training Data Addendum Animus Advice

Characters and Enemies
Faction Abstergo Industries
Faction Assassins
Faction Muslims Saracens
Faction Christians Crusaders

Tour of the Holy Land
Introductory Data How to Use this Chapter
Place of Interest 01 Masyaf
Place of Interest 02 The Kingdom
Place of Interest 03 Damascus Poor District
Place of Interest 04 Damascus Middle District
Place of Interest 05 Damascus Rich District
Place of Interest 06 Acre Poor District
Place of Interest 07 Acre Middle District
Place of Interest 08 Acre Rich District
Place of Interest 09 Jerusalem Poor District
Place of Interest 10 Jerusalem Middle District
Place of Interest 11 Jerusalem Rich District
Place of Interest 12 Solomon s Temple
Place of Interest 13 Arsuf Plains
Place of Interest 14 Abstergo Laboratory


Introductory Data How to Use this Chapter

Memory Block 1
Garden of Paradise Unstable Memory
Damascus Market Unstable Memory
Abstergo Laboratory Day 1 Morning
Solomon s Temple Jerusalem
Assassin s Fortress Masyaf
Abstergo Laboratory Day 1 Evening

Memory Block 2
Abstergo Laboratory Morning
Masun Masyaf
The Road to Damascus Kingdom
Tamir Damascus
Abstergo Laboratory Evening

Memory Block 3

Abstergo Laboratory Day 3 Morning
Al Mualim s Briefing Masyaf
The Road to Acre Kingdom
Garnier de Naplouse Acre
Al Mualim s Second Briefing Masyaf
The Road to Jerusalem Kingdom
Talal Jerusalem
Abstergo Laboratory Day 3 Evening

Memory Block 4
Abstergo Laboratory Day 4 Morning
Al Mualim s Briefing Masyaf
The Road to Damascus Kingdom
Abu l Nuqoud Damascus
Al Mualim s Briefing Masyaf
The Road to Acre Kingdom
William of Montferrat Acre
Al Mualim s Briefing Masyaf
The Road to Jerusalem Kingdom
Majd Addin Jerusalem
Abstergo Laboratory Day 4 Evening

Memory Block 5
Abstergo Laboratory Day 5 Morning
Al Mualim s Briefing Masyaf
The Road to Acre Kingdom
Sibrand Acre
Acre Investigations Overview
Al Mualim s Briefing Masyaf
The Road to Damascus Kingdom
Jubair Al Hakim Damascus
Abstergo Laboratory Day 5 Evening

Memory Block 6
Abstergo Laboratory Day 6 Morning
Al Mualim s Briefing Masyaf
The Road to Jerusalem Kingdom
Robert de Sable Jerusalem
Robert de Sable Arsuf
Abstergo Laboratory Day 6 Evening

Memory Block 7
Abstergo Laboratory Day 7 Morning
Al Mualim Masyaf
Abstergo Laboratory Day 7 Evening

Abstergo Laboratory Supplemental Data



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Building Your Own Computer Vol.1 To Vol. 3

Building Your Own Computer Vol.1 To Vol. 3

It is increasingly popular to build your own computer. In most cases, it saves money, and it guarantees you get what you want. It also assures you avoid proprietary designs many companies use to keep you coming to them for new parts.
Best of all, having built the system yourself, you become very familiar with that system and with computers in general.




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Wi-Fi Home Networking

Describes the costs,benefits and necessity of networking.Reviews
software networking tools that save money for small-time operators.Summarizes business expenses and savings to help a prospective

user choose their office setup.Offers criteria for deciding on
distribution media.Compares wireless versus wired connections.Includes important,practical information about security,viruses,and backing up

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The Boys #21

The Boys #21

The Boys #21


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Hacking Vim a cookbook to get the most out of the latest vim editor

This cookbook contains ready-to-use hacks to solve problems Vim users encounter daily, from personalizing Vim to optimizations that boost productivity. It does not cover basic use of the editor but focuses on making life easier for experienced Vim users. Vim is a highly configurable, open-source, multi-platform text editor that is included as standard in most Linux distributions. It can edit code in any language, has a scripting language that allows extensions to its functionality, and is editor of choice for many programmers.
This book is up to date with the new features in Vim 7.0. Chapters cover: changing the appearance of the Vim editor; improved file and buffer navigation; using templates, auto-completion, folding, sessions, and registers; formatting text and code and using external formatting scripts; Vim scripts and scripting. Each recipe has a self-contained description of the task it covers, how to use it, the benefits of using it, and compatibility with earlier versions of Vim.

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